Cameron Albert

Ramblings of software development, games and technology.

Archive for May 2013

BeastMUD

I’ve been wokring again on my game framework, BeastMUD. (https://github.com/lionsguard/beastmud/tree/v0.5)

I got the main framework functional and made some progress with a mapping tool for building and connecting rooms with auto generated dungeons.

BeastMUD

Written by Cameron

May 17, 2013 at 10:07 pm

Posted in Game Development, Games