Cameron Albert

Ramblings of software development, games and technology.

Perenthia Release Date

Alright, it is looking like the first initial release of Perenthia will be September 14th 2007. The initial release will feature an AJAX based user interface, kind of looks like a MUD client, with a new Silverlight interface to follow in the coming months, once Silverlight 1.1 goes into Beta with a Go Live license.

Players will be able to create Characters with a special profile page where they can describe their Characters and even upload an avatar image. A friends list on the Character Profile page will allow players to link to their friends and simple Character blog will allow the player to keep visitors up-to-date on their progress. Some other features of Perenthia will include player run Households, where players can make up advancement ranks, various length quests for all levels of play that will focus and determine the main story line, a different kind of magic system consisting of runes of power that you can combine to create spell effects and of course adventuring into wilderness to defeat scary monsters.

For those unaware, Perenthia is a persistent browser based game (PBBG) set in a fantasy medieval world. 


Written by Cameron

September 3, 2007 at 8:45 pm

%d bloggers like this: